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Zankou Build Guide: 1.3 Incantation Dual-Form Main DPS, Heartrot & Venom Fire DoTs, Ravenous Blade, Awakening Order and Teams
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Zankou Build Guide: 1.3 Incantation Dual-Form Main DPS, Heartrot & Venom Fire DoTs, Ravenous Blade, Awakening Order and Teams

Neverness to Everness Zankou build guide. Limited S-rank Incantation main DPS on a Gas arc: Reality/Illusion form switching, the 狩/惑/亂/滅 buffs, two stacking DoTs, Ravenous Blade vs 4-star alternatives, gear set and stats, awakening priority, the community rotation and four DoT-team comps.

Published: 2026/09/08 · Updated: 2026/09/08

Short answer: Zankou is the limited S-rank Incantation / Gas-arc DPS of the 1.3 first half, live since 2026/8/19 with the banner ending 9/9 05:59. Her kit is a Reality ↔ Illusion form cycle: Reality carries 狩 (self damage boost), Illusion carries 惑 (team DoT CRIT DMG boost), enhanced Redirect Skills switch forms while applying 蝕心 (Heartrot) and 鴆火 (Venom Fire) DoTs, and a two-part Ultimate finishes the loop. C0 is a solid DoT sub-DPS; C1 + signature makes her a main DPS.

Skill, buff and awakening names below are the Traditional Chinese in-game names with provisional English glosses; numbers follow the “壞壞草莓幫” community guide and may shift with balance patches.

1. Basics

ItemDetail
NameZankou (殘虹)
RarityLimited S-rank
ElementIncantation (咒)
Arc typeGas
RoleMain DPS (break teams) / Sub-DPS (DoT teams)
Community rating★★★★★
Copies + arcC0+S1 / C1+S0 (sub-DPS) / C1+S1 (recommended) / C3+S1 (recommended) / C6+S1

2. Banner

ItemDetail
Banner惑心譎影 (debut banner)
Dates2026/8/19 after maintenance to 9/9 05:59 (UTC+8)
Rate-up A-ranksMint, Edgar, Adler
RerunNanally
NextLinko + Hotori rerun from 9/9

Full 1.3 schedule: 1.3 version overview.

3. Core mechanics: Reality ↔ Illusion

KeywordEffect
Reality formThe pre-switch state; grants 狩 (Hunt)
狩 (Hunt)+25% damage to Zankou (40% at A1)
Illusion formThe post-switch state; grants 惑 (Bewitch); lasts at most 8 s
惑 (Bewitch)+25% CRIT DMG on the whole team’s DoT damage (50% at A1)
蝕心 (Heartrot)Incantation DoT, 10 stacks max, 30 s
鴆火 (Venom Fire)Incantation DoT, 10 stacks max, 30 s
亂 (Chaos strike)Bonus hit on the enhanced Reality skill that removes a large chunk of break gauge (ignores break-strength stats)
滅 (Annihilation)Bonus hit on the enhanced Illusion skill that unlocks Blood Feast Dream

4. Skills

Basic Attack [Reality: 燎原 / Illusion: 魘舞]

  • Reality (燎原): five-hit melee chain; the enhanced Reality skill is available after hits 4 and 5. Hit 5 pulls enemies in.
  • Illusion (魘舞): four hits; every hit applies one Heartrot stack and spreads the target’s DoTs (up to four DoT types), letting allies’ DoTs keep stacking.
  • Illusion basics count as follow-up attacks, which synergises with Nanally’s awakenings and Linko’s Synced Strikes. The freshly applied Heartrot is spread immediately, so each hit effectively adds two stacks.

Charged Attack (hold basic)

  • Holding basic triggers a branch attack (labelled Z in rotations); tapping or holding afterwards resumes the chain. Charging is the fastest way into the enhanced Reality skill.

Redirect Skill [Reality: 緋影閃 / Illusion: 離魂錯] ⭐⭐⭐

  • Plain cast: switches form and extends 狩 by 8 s (so Hunt stays active inside Illusion).
  • Enhanced Reality skill (緋影閃): available after Reality basic 4/5, a charged attack or a dodge counter → switches to Illusion, adds and 5 Heartrot stacks.
  • Enhanced Illusion skill (離魂錯): available once Illusion has 3 s left → switches to Reality, adds , extends 惑 by 8 s (kept after Illusion ends) and 5 Heartrot stacks.

Ultimate [焚天燼滅舞 / 血宴入夢時] ⭐⭐⭐

  • Reality Q (焚天燼滅舞 / Sky-Burning Dance): rarely used unless it secures a kill.
  • Illusion Q1 (血宴入夢時 / Blood Feast Dream): requires 滅 first; applies 5 Venom Fire stacks.
  • Illusion Q2 (焚天燼滅舞): castable shortly after Q1 with a higher multiplier than the Reality Q. You may swap or attack between Q1 and Q2 without losing 狩 or 惑.

Support Skill

  • Lowest priority; level it last.

Passive 1 (must level)

  • 濁燃 (Incantation reaction) cap raised to 3 stacks; whenever the team hits a 濁燃 target with DoT damage, Zankou adds one more 濁燃 stack.

Passive 2 (must level)

  • +100 reaction strength while in the party; reaction gauge starts full at the beginning of combat (30 s cooldown, once per fight).

Field skill [Stealth Move]

  • Stealth with faster movement outside combat.

Leveling: Basic = Redirect = Ultimate > Support; both passives.

5. Awakenings and Resonance

NodeNameEffectVerdict
A1瞳中深淵Reality basics and skills also spread DoTs; 狩/惑 become permanent (lost on death); 狩 to 40%, 惑 to 50%Small gain; long-rotation or sub-DPS use
A2淵底之吻After Zankou joins a reaction she gains 蓄焰: the next 焚天燼滅舞 (Reality Q or Illusion Q2) deals +150%, 1 stack⭐⭐⭐⭐⭐ pairs with A4, top priority
A3吻痕窺夢狩 gives +50% interrupt resistance; 惑 heals 4% max HP per secondSurvival only
A4夢魘生花Blood Feast Dream needs no trigger — cast whenever energy is full; Q2 still follows and both Q1/Q2 gain 蓄焰Weak alone, very strong with A2
A5花開見血Enhanced Reality skill instantly breaks breakable targets (once per fight); team break damage +300% while she is in the party⭐⭐⭐⭐ huge in short break rotations
A6血染雙瞳滅’s final hit scales with the target’s total DoT stacks, +12% per stack up to 240% (20 stacks)Tiny; take last

Resonance

  • 3 copies: all skills +1; Q1 and Q2 multipliers +20%.
  • 6 copies: +40% ATK for 20 s after dealing damage (refreshes); after killing a 濁燃 target, DoT applications max out 濁燃 stacks for 60 s.
CopiesOrder
15
22, 4
3short rotation 5, 2, 4 / long rotation 1, 2, 4
41, 2, 4, 5
51, 2, 4, 5, 6

6. Best build

⭐ Signature: Ravenous Blade (噬心詭刃)

  • S-rank Gas arc, CRIT Rate substat.
  • R1: CRIT Rate +16%; dealing Incantation damage grants +9% CRIT DMG, up to 7 stacks, 15 s.
  • Zankou stays on field long enough to keep the stacks up; recommended for both main and sub-DPS.

Alternatives

  1. 小心頭頂 (R5) — best 4-star. CRIT DMG substat, +18% ATK after a Redirect Skill (Remora/Stain parts do not apply). Designed for Lakshana but the stats fit; fine for a budget sub-DPS.
  2. 靈敏之綿 — up to +14.4% damage (3 stacks) after perfect dodges; dodge-heavy alternative.

Gear set and stats

SetupSetMain statSubstats
Main DPS (signature)真紅:雙生蝶Incantation DMG ≥ CRIT DMGCRIT Rate = CRIT DMG > ATK% > DMG% > flat ATK
Main DPS (小心頭頂)真紅:雙生蝶CRIT RateCRIT Rate = CRIT DMG > ATK% > DMG% > flat ATK
DoT sub-DPSLacrimosa DoT setReaction strength or CRIT DMGReaction strength > CRIT DMG > CRIT Rate = DMG
  • Use Type III specialised modules: each gives +16% CRIT DMG.

Materials (Lv 80, reference)

MaterialAmount
Beetle Coins5,479,500
Hunter Guides325
護巢殘片86
記憶的永恆 (weekly boss)35
初次的期許 / 已知的疲倦 / 黑帽子40 / 42 / 65

7. Rotation

Z E Z A jump-A E Q Z E Q

  1. Z E — charged attack into the enhanced Reality skill: 亂 + 5 Heartrot, now in Illusion.
  2. Z A jump-A — charge + basic + a jumping basic inside Illusion: extra hit and exactly enough time for the enhanced Illusion skill.
  3. E — enhanced Illusion skill back to Reality: 滅, extend 惑, 5 more Heartrot.
  4. QBlood Feast Dream (Q1), 5 Venom Fire.
  5. Z E — one more charge + enhanced Reality skill between Q1 and Q2.
  6. Q — finish with 焚天燼滅舞 (Q2).

The first 5 s of Illusion are her highest-damage window, so charge in quickly.

8. Teams

⭐ DoT team: Lacrimosa + Zankou + Sakiri + Iroi

  • Lacrimosa: The Last Rose / 迪亞波羅斯 set (Chaos DMG > CRIT DMG)
  • Zankou: Ravenous Blade or 小心頭頂 / 真紅:雙生蝶 (CRIT DMG > Incantation DMG)
  • Iroi: The Wrong Gate or 靈感大逃殺 (R5) / Fireflies and the Forest (CRIT Rate > ATK = break strength)
  • Sakiri: 好狗狗走四方 or 面具下的淚 / Speedy Hedgehog (break strength; lower reaction strength is better)
  • Use Zankou, Sakiri and Iroi Ultimates to cancel Lacrimosa’s fourth basic.

DoT team (Haniel version): Lacrimosa + Zankou + Sakiri + Haniel

  • Haniel: 音霸魔王 or 千金難買你開心 / Speedy Hedgehog (break strength). Plan the rotation around 20 s.

DoT + overlay team: Zankou + Daffodill + Sakiri + Iroi

  • Daffodill: 漆黑青春妄想 / 迪亞波羅斯 (break strength). Keep the overlay up during Zankou’s damage window and leave reactions to Iroi.

No limited support: Zankou + Daffodill + Sakiri + Adler

  • Adler: 該死的邂逅 (R5) / 守衛王國 (DEF = break strength). Four Zankou charges plus Daffodill’s phantom step fill a 20 s loop.

LDPlayer’s guide also lists Zankou + Sakiri + Daffodill + Jiuyuan. After 9/9, Zankou’s follow-up-tagged Illusion basics pair with Linko’s Synced Strikes — see the Linko build guide.

9. Should you pull?

  1. Headline DPS of 1.3 and the first limited S-rank Incantation attacker; strong kit and numbers.
  2. C0 already matters: two DoTs, spreading and maintaining DoTs, and a team DoT CRIT DMG buff make her a proper DoT sub-DPS.
  3. Copies scale well: A2 + A4 is the big burst jump; A5 turns her into a break-team nuke.
  4. Signature is worth it: CRIT Rate plus stacking CRIT DMG serve both roles.
  5. Pull if you lack a strong main DPS, already own Chaos/Anima teammates (Lacrimosa, Sakiri, Iroi), or want the DoT/break playstyle.
  6. Skip or wait if your DPS slots are full, your roster has no DoT/break core, or you are saving for Linko on 9/9 or 1.4.

Sources

Updated 2026/9/8. Names and numbers follow the Taiwan client; English glosses for skills and sets are provisional until an official English release lists them.

FAQ

What element and role is Zankou? +

Zankou is the limited S-rank Incantation character of the 1.3 first half, using Gas arcs. She cycles between a Reality form and an Illusion form and works either as an on-field main DPS in break-focused teams or as a sub-DPS in Lacrimosa-style damage-over-time teams. She is the headline DPS of 1.3.

When does her banner end? +

Her debut banner runs 2026/8/19 to 9/9 at 05:59 (UTC+8), with Mint, Edgar and Adler as rate-up A-ranks and a Nanally rerun alongside. Linko takes over on 9/9.

Is the signature arc worth it, and how many copies do you need? +

The Ravenous Blade gives CRIT Rate plus a 7-stack CRIT DMG buff that suits both main and sub-DPS play, so it is highly recommended. C0 already works as a DoT-team sub-DPS; for main DPS the community suggests C1 + signature, with C3 + signature as the value sweet spot. Awakening 2 and 4 together give the biggest burst jump.

What is her rotation? +

The community rotation is Z E Z A jump-A E Q Z E Q (Z = charged attack, E = Redirect Skill, A = basic, Q = Ultimate): charge into the enhanced Reality skill to enter Illusion, use charge + basic + jump basic to reach the enhanced Illusion skill, cast Blood Feast Dream after returning to Reality, weave one more charge + enhanced Reality skill, then finish with the second Ultimate.

Who does she team with? +

The most mature comp is the DoT team: Lacrimosa + Zankou + Sakiri + Iroi (or Haniel). Without Lacrimosa, build around her with Zankou + Daffodill + Sakiri + Iroi/Adler. Once Linko is out, Zankou's Illusion basics count as follow-up attacks and pair with Linko's Synced Strikes.

#Zankou#Character#Build#Limited#Incantation#Gas#DoT#1.3

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