NTE Complete Boss Bestiary: All 18 Main / World / Hidden Bosses — Weaknesses & Strategies
The complete Neverness to Everness (NTE) bestiary of all 18 bosses — locations, elemental weaknesses, attack mechanics, recommended teams, and reward drops for the 7 main-story, 7 world, 2 weekly, and 2 hidden bosses, all in one place.
Published: 2026/05/24
Quick answer: NTE currently has 18 bosses — 7 main-story, 7 world, 2 weekly, and 2 hidden. The key to fighting bosses is “weakness element + adjacent elements on the cycle” (to trigger resonance reactions like Blossom / Discord / Charge). The 6 best world bosses to farm cover every standard S-rank signature weapon (Serenetti → Camellia Society, Swallowtail → Reality Shelter, Black Tome → Youthful Fantasy, Headless Rider → Raging Flames, Nestbound Bird → Tears Behind the Mask, Arachne → Eternal Waltz). The hidden boss Hethereau Guardian rewards a universal S-rank Arc that is a must-have for F2P players.
NTE’s boss design follows a dual axis of “action parrying + elemental reactions,” and every boss has a clear elemental weakness plus a specific way to counter its moves. This article lays out the complete bestiary for all 18 bosses.
Boss Overview
| Category | Count | Re-fight Mechanic | Main Rewards |
|---|---|---|---|
| Main-Story Bosses | 7 | Cannot be re-fought (story only) | Advances the main story |
| World Bosses (Anomaly Hunt) | 7 | Respawn after defeat, can be re-fought | S-rank Arcs, growth materials, Scarab Coins, Arcane Thread |
| Weekly Bosses (Anomaly Pilgrimage) | 2 | Reset Mondays at 04:00, 3 claims per week | Esper Ability upgrade materials |
| Hidden Bosses | 2 | Condition-triggered | S-rank Arcs, Fons currency |
⭐ Boss Elemental Weakness Quick Reference
| Boss (Chinese) | English | Weakness | Type |
|---|---|---|---|
| 畫框怪 | Picture Frame | Anima | Main Story |
| 塔吉多 | Taygedo | Stagger-break | Main Story |
| Film-MANISH | Film-MANISH | Cosmos | Main Story |
| 想麵糰 | Imaginadough | Chaos | Main Story |
| 永不謝幕的阿拉克涅 | Never-Ending Arachne | Chaos | Main Story + Weekly |
| 討債人 | Debt Collector | Cosmos | Main Story |
| 贊空 | Zankou | Incantation | Main Story |
| 賽潤尼緹 | Serenetti | Incantation | World |
| 燕尾蝶 | Swallowtail | Anima | World |
| 黑色魔典 | Black Tome | Chaos | World |
| 無首鐵馭 | Headless Rider | Psyche | World |
| 節奏大師 | Beat King | Psyche | World |
| 海之囚徒 | Sea Prisoner | Anima | World |
| 巢縛之鳥 | Nestbound Bird | Cosmos | World |
| 番茄惡魔 | Tomato Devil | Chaos | Side Quest |
| 墨菲克斯 | Morphix | Cosmos | Weekly |
| 瑪門 | Mammon | Lakshana | Hidden |
| 審判執刑者 | Justice Executioner | Psyche | Hidden |
Main-Story Bosses (7)
1. Picture Frame (Prologue I)
- Location: the Anomaly space where Alice’s Bakery is located
- Weakness: Anima
- Mechanic: a parry and stagger-break tutorial fight — high HP but simple moves, with obvious red-light attack telegraphs
- Recommendation: your team is limited at this stage, so Mint (your only Anima unit) leads the attack; make full use of Parry + Critical Riposte to trigger stagger-break
- Difficulty: beginner-friendly ⭐
2. Taygedo (Prologue II)
- Location: during the Prologue II story
- Weakness: no elemental weakness — mainly a stagger-break fight
- Mechanic: once its stagger gauge hits zero it enters a downed state; it throws nearby objects at the field, and you can counter those objects and hurl them back at the boss for massive damage
- Recommendation: a Charge team (Nanally + Hathor + Esper Zero + Edgar) to trigger the Charge resonance loop
3. Film-MANISH (Prologue II)
- Location: the “Brand Anniversary” Anomaly in Prologue II
- Weakness: Cosmos; Cosmos + Anima triggers Blossom
- Moves:
- Flash Light (flashing needle stab): a white light flares → Critical Dodge, then you can land a long combo after dodging
- Red Circle Slam (double red-circle ground slam): parry the moment the two red circles converge and turn yellow
- Frontal Laser: slows you on hit; sidestep laterally to avoid it
- Tactics: melee for Break, with Parry + Critical Dodge to build your gauge
4. Imaginadough (Chapter 1)
- Location: the Azure Vista camp on the Shore of the Unheard-Of
- Weakness: Chaos
- Mechanic: HP-threshold splitting — at around 70% HP it splits into 2, and when low it splits again into 3. All clones share the same health pool, so focusing fire on a single body is the most efficient
- Recommendation: Daffodill (Main DPS) + Haniel + Sakiri + Fadia → the Discord resonance loop
5. The Never-Ending Arachne (Chapter 2 + Weekly)
- Location: outside the Ebisu Auction House on the Shore of the Unheard-Of
- Moves:
- Flower shockwave → jump or Critical Dodge to avoid it
- Laser attacks → reposition during the attack gaps
- Phase 2 dark room mechanic: you must stay inside the “light circle” or you get frozen in place
- The final slash can always be parried, and a successful counter staggers the boss
- Recommendation: a Daffodill team (Daffodill + Sakiri + Haniel + Fadia)
- Rewards (weekly): Hunter EXP, Scarab Coins, Advanced Hunter’s Guide, Colorless Dye, Vanity Cuffs, Arcane Thread
6. Debt Collector (Chapter 3)
- Location: inside the Dolores Mansion Anomaly in the Miguel District
- Weakness: Cosmos
- Mechanic: long wind-ups and wide-sweeping attacks; your characters are locked on first encounter (Nanally, Esper Zero, Daffodill)
- Tactics: every long-wind-up move can be dodged; all surrounding-type attacks can be parried — just time your Basic Attack to counter
7. Zankou (Chapter 4 — 1.0 Final Battle)
- Location: the Dolores Mansion Anomaly, unlocked after completing the “Debt Collector” chapter
- Background: a core member of the Crimson Letter crime organization and the final boss of the 1.0 main story
- Weakness: Incantation
- Moves:
- Phase 1: slow heavy strikes and short combos that can be read; the raised-sword charge wave can be parried back
- Phase 2: summons 4 phantom clones that charge in sequence, each requiring only 1 Critical Riposte to destroy
- Recommendation: a Hexed team (Nanally + Sakiri + Adler + Mint) or a Discord team (Baicang + Daffodill + Sakiri + Fadia)
- Difficulty: hard ⭐⭐⭐
World Bosses (7) — ⭐ Key: They Cover the Standard S-Rank Signature Weapons
1. Serenetti
- Location: Shore of the Unheard-Of - Serenetti Manor greenhouse
- Unlock: the side quest “Where Worlds Sprout, Fall Unfolds”
- Weakness: Incantation
- Mechanic: a fixed-position boss (it does not move) whose attacks cannot be parried — a pure dodge fight
- At HP < 50% it goes berserk: a flood of speech bubbles appears around it, with dense bullet patterns + AoE, and it heals itself
- Rewards: Hunter EXP, Scarab Coins, Confessional Flower Seed (material for Baicang’s signature weapon “Camellia Society”), Arcane Thread
2. Swallowtail
- Location: New Helland District - Floe Cinema (the cinema projection room)
- Unlock: the Anomaly commission “Let’s Go See a Movie”
- Weakness: Anima
- Mechanic: it stays airborne, so it’s recommended you use ranged attacks or a Parry to knock it down
- Recommendation: Jiuyuan (ranged Anima gunner) at the core; Nanally is the best burst for converting the Anima weakness
- Rewards: Hunter EXP, Colorful Ticket Stub (material for Jiuyuan’s signature weapon “Reality Shelter”)
3. Black Tome
- Location: New Helland District - Kyllene Trail (phone booth)
- Unlock: the Anomaly commission “The Book of Post-Adolescence”
- Weakness: Chaos
- Mechanic: chain attacks briefly root you in place, so dodging is key
- Red circle telegraph: timing a Parry on your Basic Attack stuns the boss
- HP < 50% Phase 2: gushing chains + falling-door binds
- Rewards: Coal Lump’s Gift (containing A Page from Delusion’s Shore, material for Daffodill’s signature weapon “Youthful Fantasy”)
4. Headless Rider
- Location: Shore of the Unheard-Of - Z42 Highway
- Unlock: the Anomaly commission “Ride Assault”
- Strict conditions: time 00:00-04:00, and you must drive a four-wheeled car (no walking / motorcycle)
- Weakness: Psyche
- Moves:
- Tire Crush: always the second hit of a combo; when you see the red light, counter the third hit
- Aerial Charge: high mobility + tracking
- Clone Charge (HP < 50%): clones charge in succession and leave behind explosion points
- Rewards: Hunter EXP, Charged Cavalry Spark Plug (material for the S-rank Arc “Raging Flames,” the blue-flame motorcycle cosmetic)
5. Beat King
- Location: the park near Fiscus Boulevard in Mirage Town
- Unlock: the Anomaly commission “Rhythm Master”
- Weakness: Psyche
- Core mechanic: a rhythm-game beat battle — hitting the prompts in time with the Notes deals burst damage
- Two rhythm patterns appear mid-fight, which you need to learn
- After HP < 50%, a Parry can counter the flying-disc charge, knocking down the boss to create a damage window
- Recommendation: Jiuyuan is the best — she can run Blossom for sustained damage and keep attacking even while the body is rooted
- Rewards: Crystals, Scarab Coins, U-00NE, Silver Vine, Magic Thread
6. Sea Prisoner
- Location: New Helland District waters / Nautili Tunnel area
- Unlock: the Anomaly commission “Deep Blue Sorrow” (requires a four-wheeled car to pass through Nautili Tunnel)
- Weakness: Anima
- Moves:
- Phase 1: diving waves, geysers, tracking projectiles
- Phase 2: iron anchors, tsunamis, water-zone traps
- Charge attacks can be parried to trigger a stun
- Rewards: Tear of the Sea, Magic Thread, Scarab Coins
7. Nestbound Bird
- Location: New Helland District - Pink Paws Bank
- Unlock: the Anomaly commission “Call of the Lost”
- Weakness: Cosmos
- Mechanic: extremely high melee damage that can one-shot you, requiring precise Critical Dodge + Parry
- After you cut ~30% of its HP, Hotori intervenes in a story cutscene, and the boss enters a long vulnerable window → go all-out
- Rewards: Nest Guard Fragment (material for Skia’s signature weapon “Tears Behind the Mask”)
Weekly Bosses (2) — Anomaly Pilgrimage
Reset Mondays at 04:00, with a per-account cap of 3 claims per week, mainly producing Esper Ability upgrade materials.
1. Morphix
- Location: Bridge Crossings - Green Wall Slope
- Unlock: the special story “Moonlight Pawnbroker”
- Weakness: Cosmos
- Moves:
- Melee combos: claw grabs, tail strikes, AoE explosions
- Ranged frisbee: has a red-light telegraph but cannot be rail-countered — you can only dodge
- HP < 50%: adds bite and pounce combos
- Tactics: stay close to avoid its strong ranged attacks
- Rewards: Good Boy Stamp (material for Sakiri’s signature weapon “Good Doggo Goes Far”), Arcane Thread
2. The Never-Ending Arachne (same as the main-story boss)
See main-story boss #5 above; as a weekly boss it provides material for Fadia’s signature weapon “Eternal Waltz.”
Hidden Bosses (2) — High Difficulty, High Reward
1. Hethereau Guardian / Justice Executioner ⭐⭐⭐
- Trigger: reach a 4-star Wanted level — you must accumulate enough wrongdoing as the “Appraiser” (beating up pedestrians, failed car thefts, attacking law enforcement, etc.)
- Level: fixed Lv 99 (ignores your Appraiser level)
- Weakness: Psyche
- Moves: arm sweeps, rapid lunges, spinning slashes, lamppost ground slams, and a tracking laser beam (lethal at range)
- Recommendation:
- Discord team: Daffodill Main DPS + Aurelia, Sakiri (Psyche buffs) + Fadia (damage sharing)
- Stain team: Hathor + a Lakshana/Psyche pairing
- Post-victory flow: turn yourself in at the police station to claim the reward; lose and you go to jail
- Rewards: the S-rank Arc “Hethereau Guardian”
- ATK +15%
- Boss DMG +15%
- Can summon Officer Whisker as a combat assist
- A universal must-have for F2P players (any Synthesis character can use it)
2. Mammon ⭐⭐
- Location: the Realm of Greed — entered through the “Blind Mammon cushion” inside your home
- Unlock: complete the Anomaly commission “Yarn Ball or Fons” and buy the Gluttonous Eye at the Ebisu Auction House
- Weakness: Lakshana
- Core mechanics:
- Timed challenge: you must defeat it before the timer at the top hits zero, or you forfeit that run’s Fons income
- High mobility + fast combos
- Array Slam: a delayed AoE after a punch — be especially careful
- The tail end of its combos can be parried
- Rewards: Fons (the main currency), with rewards resetting every Monday, the amount scaling with your cushion level
The Element Cycle and Resonance Reactions (Must-Know for Bosses)
The 6-Element Cycle
Cosmos → Anima → Incantation → Chaos → Psyche → Lakshana → back to Cosmos
The 8 Resonance Reactions
| Reaction | Element Combo | Effect / Signature Team |
|---|---|---|
| Blossom | Cosmos + Anima | Steady DPS trigger, Jiuyuan’s signature |
| Discord | Psyche + Incantation + Chaos | The core of the Daffodill team, breaks stagger |
| Charge | Anima + Cosmos + Lakshana | The Nanally team, restores Ultimate energy for the whole team |
| Remora | Cosmos-based | Follow-up damage |
| Hexed | Anima + Incantation | Nanally + Sakiri synergy |
| Stain | Lakshana + Psyche | Hathor’s mainstay |
| Accumulate | special mechanic | Adds EX Rail Finisher |
| Scorch | Chaos + Incantation | DOT damage over time |
Key to fighting bosses: build your team with the weakness element + adjacent elements on the cycle to amplify damage + break stagger + trigger the Ultimate loop all at once.
World Boss Re-fight Mechanics
| Item | Anomaly Hunt (World Boss) | Anomaly Pilgrimage (Weekly Boss) |
|---|---|---|
| Co-op multiplayer | ✅ | ✅ |
| Respawn / reset | respawns a while after defeat, repeatable | challenge anytime, rewards reset Mondays at 04:00 |
| Attempt limit | none | 3 claims per account per week |
| Resource cost | none / Stamina | Character Pixels |
| Diminishing rewards on repeat kills | some rewards have a daily reset cap | no rewards after 3 claims |
The Monday server reset simultaneously refreshes: City Stamina, Anomaly Pilgrimage attempt count, Ebisu Auction, and the Realm of Greed.
Beginner Boss-Challenge Priority
Ordered by “reward value + difficulty gradient”:
- Nestbound Bird (Skia’s signature weapon “Tears Behind the Mask”) — easier, just bring a Cosmos character
- Headless Rider (S-rank Arc “Raging Flames,” blue-flame cosmetic) — mind the 00:00-04:00 + four-wheeled-car conditions
- Swallowtail (Jiuyuan’s signature weapon “Reality Shelter”) — airborne, needs ranged attacks
- Serenetti (Baicang’s signature weapon “Camellia Society”) — pure dodge fight
- Black Tome (Daffodill’s signature weapon “Youthful Fantasy”) — chain roots, be cautious
- The Never-Ending Arachne (Fadia’s signature weapon “Eternal Waltz”) — hard, Phase 2 needs a strong team
- Hethereau Guardian (universal S-rank Arc) — the final challenge, high-difficulty Lv 99
Individual Boss Deep-Dive Guides
For a single boss’s full strategy, elemental weakness, parry timing, and signature-weapon drop, see the individual deep-dive guides:
- Serenetti — Baicang’s Camellia Society weapon, Silent Garden high difficulty
- Mammon / Realm of Greed — the 90-second weekly Fons farm, Lakshana team
- Headless Rider / Ride Assault — Hathor’s blue-flame motorcycle Arc, Psyche element
- Beat King / Sonic Tyrant — Haniel detonating the whole field, rhythm beat battle
- Nestbound Bird — Skia’s Tears Behind the Mask, Cosmos element
- Black Tome — Daffodill’s Youthful Fantasy, Chaos weakness
- The Never-Ending Arachne — Fadia’s Eternal Waltz, Chaos weakness
- Swallowtail / Let’s Go See a Movie — Jiuyuan’s Reality Shelter, Anima element
- Morphix — Sakiri’s Good Doggo Goes Far, Cosmos element
- Sea Prisoner / Deep Blue Sorrow — Aurelia’s Whale Song, Anima element
- Debt Collector + Zankou (1.0 main-story finale) — the finale dual bosses, Cosmos / Incantation weaknesses
Related Guides
- Affinities and Elemental Reactions — a detailed breakdown of the 6-element reaction mechanics
- Complete Arc System Guide — which bosses drop which Arcs
- Complete Signature Weapon (Signature Arc) Guide — which character’s signature weapon each boss corresponds to
- Side Quest Guide — the prerequisite quests that trigger bosses
- City Tycoon Guide — Mammon + the Pink Paws heist
FAQ
How are NTE bosses categorized? +
4 main categories: (1) 7 main-story bosses (Prologue ~ Chapter 4, cannot be re-fought); (2) 7 world bosses (Anomaly Hunt — they respawn after being defeated and can be re-fought); (3) 2 weekly bosses (Anomaly Pilgrimage, reset Mondays at 04:00, with a per-account cap of 3 reward claims per week); (4) 2 hidden bosses (the Hethereau Guardian / Justice Executioner summoned at 4-star Wanted level, and Mammon's Pink Paws heist). That makes 18 bosses recorded so far.
How do I pick elements when fighting a boss? +
Build your team around the boss's weakness element + the adjacent elements on the cycle so you simultaneously amplify damage, break stagger, and trigger your Ultimate loop. Example: against a boss weak to Cosmos (Light) (Picture Frame, Film-MANISH, Debt Collector, Morphix, Nestbound Bird), the top pick is a Cosmos Main DPS paired with Anima (to trigger the Blossom reaction). Element cycle order: Cosmos → Anima → Incantation → Chaos → Psyche → Lakshana → back to Cosmos.
Which world bosses are most worth fighting? +
(1) Serenetti — unlocks Baicang's signature weapon "Camellia Society"; (2) Swallowtail — unlocks Jiuyuan's signature weapon "Reality Shelter"; (3) Black Tome — unlocks Daffodill's signature weapon "Youthful Fantasy"; (4) Headless Rider — unlocks the S-rank Arc "Raging Flames" (the blue-flame motorcycle cosmetic); (5) Nestbound Bird — unlocks Skia's signature weapon "Tears Behind the Mask"; (6) The Never-Ending Arachne — unlocks Fadia's signature weapon "Eternal Waltz." These 6 cover nearly every standard S-rank signature weapon.
How do you trigger the Hethereau Guardian? +
You need to build up a 4-star Wanted level (accumulate enough wrongdoing as the "Appraiser" — beating up pedestrians, failed car thefts, attacking law enforcement) → the system auto-summons the Justice Executioner. It is a fixed Lv 99, weak to Psyche. After winning, you must turn yourself in at the police station to claim the reward; lose and you go to jail. The reward is the S-rank Arc "Hethereau Guardian" (ATK +15% + Boss DMG +15% + summons Officer Whisker as a combat assist), a universal must-have for F2P players.
What is Mammon? +
Mammon is the boss of the "Realm of Greed" and one of the main sources of the Fons currency. You enter it through the "Blind Mammon cushion" inside your home, and it is a timed challenge — you must defeat it before the timer hits zero, or you forfeit that run's Fons income. Weak to Lakshana. Rewards reset every Monday, and the amount scales with your cushion level. For a detailed money-making route, see the City Tycoon Guide.
Boss bestiary data is compiled from public sources including Game8, GameWith, ZeroLuck, AllThings.How, Mobalytics, SixStoreys, Bahamut, Entertainment Taxi, 4Gamers, and others. Specific boss HP values and move cooldowns are not included, as they are unpublished in-game; new bosses from 1.1 “Dreamwalk Corridor” will be added once they go live. Defer to in-game for actual details.
Related articles
Serenetti Complete Boss Guide: Baicang Signature Camellia Society Drop, Pure Dodge Fight, Silent Garden Tier 6 Affixes
The Never-Ending Arachne Complete Guide: Eternal Waltz Arc, Chaos Weakness, Dark Room Light Circle Mechanic, Discord Team