Swallowtail / Lets Go See a Movie Full Guide: Reality Refuge Arc, Anima Weakness, Hovering + Mirror-Phase Parry Force-Out Mechanic
Neverness to Everness (NTE) Swallowtail / Lets Go See a Movie full guide — Anima weakness, Floe Cinema location, constant hovering means you need ranged characters, parry during the mirror phase to force the boss out and unload your Ultimate, Jiuyuan Creation team, and a guaranteed first-clear Reality Refuge (Jiuyuan signature weapon).
Published: 2026/05/25 · Updated: 2026/05/25
Key answer: Swallowtail / Lets Go See a Movie is at the Floe Cinema in New Hereland District (Camelot Avenue), weakness Anima. Constant hovering → you must bring a ranged character (Jiuyuan is best). Parry during the mirror phase to force the boss out → unload your Ultimate is the core strategy. First clear guarantees the S-grade Reality Refuge Arc (Jiuyuan signature weapon). The Jiuyuan Creation Team is BiS. ⚠️ The official Traditional-Chinese name is “斑蝶” (not 燕尾蝶 / 蝶影).
ℹ Naming note: The in-game official Traditional-Chinese name is “斑蝶,” English Swallowtail (of the swallowtail butterfly family); some players also call it “燕尾蝶 / 蝶影.” The street is “Camelot Avenue.” This site standardizes on “Swallowtail” and “Camelot Avenue.”
“A giant, lumbering butterfly that drags movie ticket stubs behind it and forever yearns for the sky” — Swallowtail drops Jiuyuan’s free signature weapon “Reality Refuge,” and its dual hovering + mirror mechanics are a twin test of ranged damage and parrying. This guide lays out the location, moveset, and mirror-phase strategy all in one place.
1. What Is Swallowtail
| Item | Details |
|---|---|
| Official zh-TW name | 斑蝶 (consistent across Entertainment Taxi, Mobile01, 4Gamers) |
| English name | Swallowtail |
| Anomaly Commission name | Lets Go See a Movie |
| Anomaly type | High-Risk Anomaly / Anomaly Hunt Boss |
Background: Game8 describes it as “a giant, lumbering butterfly that drags a long string of movie ticket stubs behind it and forever yearns for the sky.” Its theme is tightly bound to “cinema / Floe Cinema” (ticket stubs, projector, screen mirror). “Forever longing for the sky” maps directly to its constant hovering in combat.
2. Location and Unlock
Location
- Area: New Hereland District
- Landmark: Floe Cinema (an ice-crystal-looking building)
- Street: Camelot Avenue ⚠️ NOT “Chida Avenue”
- Trigger point: The projection room at the far end of the second floor inside the cinema — interact with the projector to enter the Anomaly space
Unlock Requirements
| Requirement | Value |
|---|---|
| Hunter Level | ≥ 32 to accept, 35+ recommended before attempting |
| Main story progress | Progressed to New Hereland District — Camelot Avenue (unlocks Floe Cinema) |
| How to accept | Map → Anomaly Commission menu → “Lets Go See a Movie” → accept and track |
Route to the Boss
1. Teleport to Floe Cinema, enter through the front door
2. Take the stairs on the left up to the second floor
3. On the second floor, keep turning left and run to the very end
4. At the end, turn left again → enter the far projection room
5. Interact with the projector / camera → enter the Anomaly space
3. Element and Weakness
- Weakness element: Anima — confirmed
- Resistances: No specific resistance listed; but during the “mirror / dive phase it gains full damage reduction and becomes much tankier” (a mechanical damage reduction, not an elemental resistance)
- Stagger: Anima quickly breaks the stagger gauge; focus-firing right after a break is the most efficient
4. Moveset + Hovering Mechanic
⭐ Core Mechanic: Constant Hovering
Swallowtail stays airborne the entire fight — melee characters whiff constantly. Ranged characters (especially firearms) are the key to stable damage; melee teams must lean on aerial combos / mobility skills to stick close.
Move List
| Move | Counter |
|---|---|
| Tracking Shots | Dodge and reposition |
| Beam | Side dodge |
| Three-Hit Slam | Big wind-up, can be parried |
| Five-Hit Combo | Can be parried |
| Spinning Tail Sweep | Dodge / Parry |
| Tail Strike / Tail Slam | Can be parried |
| Scale Scatter / Scale Powder | Scattering scale powder often comes with a teleport; dodge then re-lock |
| Burrow Ambush (below 50% HP) | Burrows underground and bursts out with a thrust from a water-ripple marker; read the ripple to predict it → Parry / pre-place an AoE |
Parry vs Dodge
- ✅ Can parry: Three-Hit Slam, Five-Hit Combo, Tail Strike, etc. (obvious wind-up); parrying the burrow-out attack is the most effective
- ❌ Dodge instead: Tracking Shots, Beam
5. Combat Phases (Three Phases)
Phase 1 (100%–about 60%): Damage Window
- Slow movements, big wind-ups; go all-out to push HP down, and use parries to create big openings
⭐ Phase 2 (about 60%–20%): Mirror / Dive Phase (the most critical)
- Swallowtail dives underground and enters the mirror, attacking from within the mirror
- ⚠️ Throughout this phase it has damage reduction and is much tankier — brute-forcing it is inefficient
- Correct process:
- The moment the mirror appears, stop attacking and watch the reflection
- Parry the mirror’s attacks — do NOT dodge → a clean parry forces Swallowtail out of the mirror + opens a brief weakened window
- Immediately unload your highest-damage skills / Ultimate into the window (it’s very short, so always bank your Ultimate beforehand)
- Repeat this loop every dive cycle
- Also watch for “Burrow Ambush”: read the water ripple to judge the burst-out point
Phase 3 (below 20%): Mechanical-Arm Berserk Phase
- Grows mechanical arms, attacks get stronger and force pursuit
- Use Anomaly skills / Ultimates to interrupt, then focus-fire to delete it after a stagger break
Note: Sources differ slightly on the HP that triggers the mirror (Game8 says ~50% vs. the zh-TW 60%/20% split); in-game values are authoritative.
6. Drop Rewards
First Clear (100% guaranteed)
- 🏆 Reality Refuge — an S-grade Arc (Jiuyuan’s signature weapon), free
- At max level: base ATK 570, sub-stat ATK +30%
- Core effect “Swallowtail”: Anima DMG +15%, possession DMG +10%, and for 6 seconds after casting your Ultimate the possession bonus rises to +20%
- Fits: Jiuyuan, Nanally, and other Anima DPS (in-game values are authoritative)
Full Arc details in the Jiuyuan Full Build Guide.
Weekly / Repeat Challenge (Anomaly Hunt)
Drops Coal Lump’s Gift, which can yield:
- Colored Ticket Stubs (essential character growth / ascension material)
- Hunter EXP, Beetle Coins, Arcane Threads / Magic Threads
High-Risk Variants
After the first clear you unlock 6 difficulty tiers (Lv 45–90); tiers 5–6 add mechanics like Overload, Flash Moment, Hunter’s Gaze, and Perfect Rhythm.
7. Recommended Teams (Anima Weakness)
Multi-source consensus: the core is Jiuyuan (Anima + ranged firearms, a perfect counter to its hovering).
① Jiuyuan Creation Team (best fit for the mechanic) ⭐
Jiuyuan (Main DPS, ranged) + Esper Zero + Hathor + Sakiri / Fadia
Jiuyuan’s gunfire reliably hits the airborne Swallowtail; the “Creation” auto-tracking plants stay locked on even when the boss teleports
Anima Jiuyuan
Sub DPS / Grouping
Cosmos Esper Zero
Sub DPS
Lakshana Hathor
Main DPS
Incantation Sakiri
Buffer / Grouping
② Nanally Hypercarry Team
Nanally (Main DPS, Anima) + Esper Zero + Skia + Edgar
Anima Nanally
Main DPS
Cosmos Esper Zero
Sub DPS
Lakshana Skia
Sub DPS
Cosmos Edgar
Survival / Healer
③ Charge Team
Hathor + Jiuyuan + Mint + Edgar
Emphasizes a fast charge-Esper loop to quickly regen Ultimate energy (matching the “parry to force out the mirror then immediately fire your Ultimate” loop)
Lakshana Hathor
Main DPS
Anima Jiuyuan
Sub DPS / Grouping
Anima Mint
Main DPS
Cosmos Edgar
Survival / Healer
Team-building rule: at least 1 ranged Anima Main DPS + stagger break (Jiuyuan) + support (Sakiri) + healer / tank (Fadia / Edgar).
8. Combat Tips + Common Beginner Mistakes
Tips
- Ranged characters are your lifeline: Jiuyuan (firearms) deals stable damage regardless of height; melee teams rely on aerial / mobility skills to stick close
- ⭐ In the mirror phase, “only parry, don’t brute-force”: parry the mirror’s attacks → force the boss out → unload your Ultimate in the opening window
- Bank your Ultimate before entering the mirror phase: the weakened window is extremely short, so build up your Ultimate energy in advance
- Read the ripple to predict the burrow-out: below 50% HP it burrows frequently; the water ripple = the burst-out point
- Prioritize stagger break + bring a healer (for higher difficulties)
Common Beginner Mistakes
| ❌ Mistake | Consequence |
|---|---|
| Using a pure melee team | Can’t hit the airborne boss, whiffing the whole fight → always bring ranged (Jiuyuan is best) |
| Keep attacking hard during the mirror phase | Boss has damage reduction, so you waste damage and may eat a counter → switch to Parry |
| Dodging the mirror’s attacks instead of parrying | Dodging can’t force the boss out, so it stays tanky |
| Entering the mirror / berserk phase without a banked Ultimate | You force the boss out but have nothing to unload, wasting the opening window |
| Charging in underleveled | 35+ recommended, 32 is the floor |
9. Related Guides
- Anomaly Boss Full Bestiary — overview of all 18 bosses
- Serenetti / Mammon / Headless Rider / Beat King / Nestbound Bird / Black Tome / Arachne — other popular bosses
- Jiuyuan Full Build Guide — the owner of Reality Refuge
- Elemental Reaction System — Creation reactions
FAQ
Where is Swallowtail and how do I unlock it? +
Location: New Hereland District, Floe Cinema (Camelot Avenue). Enter through the front door → take the stairs on the left up to the second floor → keep turning left until you reach the projection room at the very end → interact with the projector to enter the Anomaly space. Unlock: Hunter Level ≥ 32 (35+ recommended) + main story progressed to Camelot Avenue in New Hereland District + accept "Lets Go See a Movie" from the map's Anomaly Commission menu. ⚠️ The street is "Camelot Avenue," not "Chida Avenue."
Why must I bring a ranged character against Swallowtail? +
Because Swallowtail stays airborne the whole fight (constant hovering) — melee characters whiff constantly and their damage is terrible. Ranged characters (especially Jiuyuan's firearms) are the key to stable damage; Jiuyuan's "Creation" auto-tracking plants stay locked on even when the boss teleports. Melee teams have to lean on aerial combos / mobility skills to stick close. A pure melee team is the single biggest trap.
How do I beat Swallowtail's mirror phase? +
In the second phase (around 60-50% HP) Swallowtail dives underground and enters the mirror, gaining full damage reduction and becoming much tankier — brute-forcing it is extremely inefficient. The correct play: (1) Stop attacking the moment the mirror appears and watch the reflection; (2) Parry the mirror's attacks — do NOT dodge them — a clean parry forces Swallowtail out of the mirror and opens a brief weakened window; (3) Immediately unload your highest-damage skills / Ultimate into that window (it's very short, so always have your Ultimate banked beforehand).
How do I get the Reality Refuge Arc and what does it do? +
Guaranteed 100% drop on first clear. An S-grade Arc (Jiuyuan's signature weapon, free) — at max level: base ATK 570, sub-stat ATK +30%; core effect "Swallowtail": Anima DMG +15%, possession DMG +10%, and for 6 seconds after casting your Ultimate the possession bonus rises to +20%. A perfect fit for Jiuyuan, Nanally, and other Anima DPS (in-game values are authoritative).
What team should I bring against Swallowtail? +
Weakness is Anima, and the core is Jiuyuan (Anima + ranged firearms, a perfect counter to its hovering). Jiuyuan Creation Team: Jiuyuan (Main DPS, ranged) + Esper Zero + Hathor + Sakiri / Fadia. Nanally Hypercarry: Nanally + Esper Zero + Skia + Edgar. Charge Team: Hathor + Jiuyuan + Mint + Edgar (fast Ultimate energy regen, matching the "parry to force out the mirror then immediately fire your Ultimate" loop). Bring a healer for higher difficulties.
Swallowtail data compiled from Game8, GameWith (EN/JP), Game Rant, Nerdschalk, AllThings.How, TheGamer, Entertainment Taxi, Mobile01, 4Gamers, LDPlayer, Bahamut, and other public sources. The official zh-TW name (斑蝶), street name (Camelot Avenue), mirror-trigger HP, and Arc values follow the in-game values as authoritative.
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