Chaos Complete Build Guide: 1.1 Limited S-Rank Lakshana Main DPS, Crime + Pursuit Warrant, Judgment Burst & Mist Hounds
Build guide for Chaos, the 1.1 second-half limited S-rank in Neverness to Everness (NTE) — Lakshana Main DPS, Crime stacking + Pursuit Warrant damage buff, hold-attack Judgment burst, Mist Hound teleport anchors, the All That They Seek signature Arc, Street Brawler Gear set, a Hathor stagnation team, and Eidolon & pull advice. Live since June.
Published: 2026/06/24
Key Answer: Chaos is the limited S-rank from the second-half banner of 1.1 “Dreamwalk Corridor.” His element is Lakshana, his Arc type is Condensate, he is an ETD-6 member, and players regard him as the first limited male S-rank. Core loop: stay on the field with basic attacks to stack “Crime” → at full Crime, hold the attack for the “Judgment” settlement burst, paired with the “Pursuit Warrant” damage buff and the “Notorious Cycle” energy regen; his Mist Hounds double as teleport anchors (up to 3). A Main DPS / raw-damage slot (4Gamers calls him the strongest T0), with Hathor (stagnation) as his best partner. Signature Arc: All That They Seek; Gear set: Street Brawler.
✅ Already live: Chaos is a character from the 1.1 second-half “Forsaken Path” banner — live on the CN server from 6/18, and on the TW + global servers mid-to-late June. The skills / mechanics / build info here is compiled from the live version and Traditional-Chinese guides (enjoygm, 4Gamers, etc.); some Eidolon names and exact values are still subject to the in-game text.
“Hello, I’m Chaos of E.T.D. Squad Six” — the Lakshana limited Main DPS of 1.1’s second half, fighting with hounds condensed from mist. This article lays out his skills, mechanics, build, teams, and pull advice all in one place.
1. Character Basics
| Item | Details |
|---|---|
| Official Name | Chaos |
| Common Translations (SEO) | Chaos (English) / Hundun / Kaos (literal) |
| Rarity | Limited S-rank |
| Element | Lakshana (a rare element with a unique team-building niche) |
| Weapon Type (Arc) | Condensate |
| Role | Main DPS (raw-damage slot) — 4Gamers calls him the “strongest T0” |
| Affiliation | E.T.D. Squad Six (ETD-6, the official organization of Hytro City) |
| “First limited male S” | Widely regarded as such by players; not officially confirmed |
Background: He works in ETD-6, a high-pressure unit, facing deadly Anomalies every day. His personality is “an elite act on the surface, a tsundere underneath” — he gets thrown off balance by the petty judgments of the workplace, and silently snarks at “the hypocritical office rules of Hytro City.” The gap-moe contrast is his selling point.
2. Banner Schedule
| Item | Details |
|---|---|
| Banner Name | 1.1 Second-half “Forsaken Path” + the “All That They Seek” pursuit-feature weapon banner |
| CN Server | 2026/06/18 ~ 07/02 (14 days) |
| TW + Global | Around mid-to-late June (per official announcements) |
| Pity | 90-pull hard pity guarantees the current featured limited S, no 50/50, pity carries between banners |
First-half banner for comparison: Lacrimosa (5/28-6/18). See the 1.1 Version Preview for more.
3. Skill Set
Core loop: stay on the field with basic attacks to stack “Crime” → at full Crime, hold the attack for the “Judgment” settlement burst, paired with the “Pursuit Warrant” damage-up mark and the “Notorious Cycle” energy regen state.
Basic Attack [Pursuit]
- Tapping the basic attack chains up to 5 hits, dealing Lakshana-element Anomaly damage and continuously building “Crime.”
Hold Attack [Judgment] ⭐
- Hold to unfold the scythe: with Crime not yet full, only the first hit fires; at full Crime, it consumes all Crime and adds a second “Judgment” hit that deals huge settlement damage — Chaos’s primary burst point.
Aerial Attack [Breakthrough]
- Tapping the attack while airborne deals AoE damage on landing, with damage scaling to fall height.
Dodge Skill [Suspect Lock]
- Fires the pistol and summons a Mist Hound to lunge, applying “Pursuit Warrant” (damage-up of about +20% for 8 seconds) to up to 2 enemies and building a large amount of Crime.
Ultimate Finisher [Atonement] ⭐
- Summons hounds to dominate the field, applies “Pursuit Warrant” to all enemies in range, and enters the “Notorious Cycle” state — during which Crime grows rapidly and continuously, the core of the burst loop.
Assist Skill [Assault]
- On swap-in, swings the scythe upward, dealing one instance of Lakshana-element Anomaly damage.
Passive / Talent [Stagnation Synergy]
- When a target’s “stagnation” state is removed, Chaos deals huge damage scaled to the stagnation’s duration — which is why teaming him with Hathor (stagnation) yields the highest payoff.
Mist Hounds (Open-World Feature) ⭐
- He shapes hounds from a mist of chaos to fight alongside him (the heavier the karmic burden of those nearby, the more mist available); you can leave hounds as teleport anchors, up to 3 at once, and warp back anytime — effectively custom teleport points that greatly improve exploration efficiency.
Core Rotation
Stack Crime with field basic attacks → apply Pursuit Warrant via dodge/Ultimate (turn on the buff)
→ at full Crime, hold "Judgment" for the settlement burst → finisher "Notorious Cycle" rapidly regenerates Crime to keep going
Skill names and mechanics follow the official Traditional-Chinese text (consistent across TW sites like enjoygm and 4Gamers); exact multipliers follow the in-game values.
4. Eidolons / Awakenings
| Awakening | Name | Effect | Priority |
|---|---|---|---|
| A1 | Insight | When attacking an enemy bearing “Pursuit Warrant,” gain an extra +20% Crime | ⭐⭐⭐⭐ |
| A2 | Indictment | When attacking an enemy bearing “Pursuit Warrant,” ignore 20% of the target’s Defense | ⭐⭐⭐⭐ |
| A3 | Fireworks | After using the Ultimate finisher “Atonement,” Crit DMG is increased (values per in-game) | ⭐⭐⭐ |
| A4 | Tidal Spread | When defeating a target bearing “Pursuit Warrant,” the mark passes to a nearby unmarked enemy and refreshes its duration | ⭐⭐⭐⭐ |
| A5 | Sole Glimpse of the Void | When only one target bearing “Pursuit Warrant” remains on the field, damage to it is increased | ⭐⭐⭐ |
| A6 | (official EN name TBC) | After using the Ultimate finisher, immediately refill Crime to full | ⭐⭐⭐ |
Awakening names and effects are compiled from CN-server preview data (enjoygm, Traditional Chinese); exact values and the official TW translations follow the in-game text. He works as a Main DPS at E0, so locking E0 is enough for F2P; with resources to spare, consider 0+1 (signature Arc).
5. Best Build
⭐ Signature Arc: All That They Seek (S-rank Condensate Arc)
- Released alongside the pursuit-feature banner with Chaos’s banner; the top endgame choice.
- Core effect: Lakshana-element Anomaly damage +25%; after using the dodge skill or the Ultimate finisher, Crit DMG +40% for 20 seconds. (Base stats roughly ATK 570 / Crit Rate 24%; values per in-game.)
Alternative Arcs
- Ferocious Cotton, Camellia Society / Time Will Tell, and other general-purpose attack / crit S/A Arcs (weaker than the signature).
Gear Set: Street Brawler
- A Lakshana-element set that provides high Crit Rate, fitting Chaos’s crit / direct-damage needs.
Main / Sub Stats
| Slot | Direction |
|---|---|
| Main Stat | Lakshana DMG / Crit Rate / Crit DMG |
| Sub Stats | Crit Rate ≈ Crit DMG > generic DMG% > ATK% |
6. Recommended Teams
⭐ Stagnation Core Team (theoretical best)
Chaos (Main DPS) + Hathor (stagnation) + Esper Zero (Cosmos / reaction trigger) + Haniel (support buffer)
- Hathor applies “stagnation” → triggers the huge stagnation-release damage from Chaos’s passive (his best partner)
- Esper Zero provides on-demand elemental reactions / reaction triggers
- Haniel buffs the whole team’s damage
Lakshana Hathor
Main DPS
Cosmos Esper Zero
Sub DPS
Psyche Haniel
Buffer
Anima Jiuyuan
Sub DPS / Grouping
Chaos’s rotation is self-contained with low teammate reliance; Hathor is the highest-payoff partner but not strictly required — without Hathor, other buffers / supports can fill in.
7. Should You Pull?
- Clear role: a Lakshana Main DPS (raw-damage slot); 4Gamers calls him the “strongest T0 raw-damage carry,” with simple play and a self-contained rotation — ideal for players who want a low-maintenance Main DPS
- Friendly gacha mechanics: NTE’s 90-pull hard pity guarantees the current featured limited S, with no 50/50; soft pity ramps up from around pull 70, and pity progress carries over between banners — relatively friendly to F2P
- Recommended for: new players, anyone lacking a second-team Main DPS, and fans of the Lakshana element or his mechanics — he works as a Main DPS at E0, with 0+1 (signature Arc) as a stretch goal
- Can wait if: you already have two complete teams and need supports more — prioritize utility slots; Hathor is his best partner but not required
- Verdict: his strength earns the “T0 raw-damage carry” label, and the safest play is to lock E0 as F2P and save 90-120 pulls before opening
8. Name Origin / Story
- Chaos (Χάος) is the primordial deity “Chaos” of Greek myth — in Hesiod’s Theogony, the primal void and dark abyss before the cosmos formed
- The word literally means “chasm / gaping void” (the stem kha = hollow); from it came Gaia, Tartarus, Eros, Nyx, Erebus, and the other first-generation deities
- It symbolizes “the chaos before order, the beginning of all things”
- Echoing the character: he “shapes hounds from a mist of chaos,” echoing Chaos’s mythic motif of “bringing order out of the void”; set against his persona of “being a misfit / silently rebelling within the rule-bound ETD workplace”
9. Related Guides
- 1.1 Version Preview — the full contents of Dreamwalk Corridor
- Lacrimosa Complete Build Guide — the 1.1 first-half limited S
- Hathor Complete Build Guide — Chaos’s best “stagnation” partner
- Esper Zero Complete Build Guide — a universal reaction-trigger partner
- Elemental Reaction System — Lakshana reaction mechanics
- Gacha Pity System Explained — planning around the 90-pull hard pity
FAQ
Is Chaos the same character as "Kaos" / "Hundun"? +
Yes. The official English / global name is Chaos, and "Kaos / Hundun" are literal translations (drawn from Chaos, the primordial deity of Greek myth). He is the limited S-rank from the second-half banner of 1.1 "Dreamwalk Corridor," and is widely regarded by players as NTE's first limited male S-rank (not officially confirmed).
When did Chaos release? +
Already live. The 1.1 second-half "Forsaken Path" Chaos banner ran on the CN server from 2026/06/18 for 14 days, alongside the "All That They Seek" pursuit-feature weapon banner; the TW + global servers followed around mid-to-late June. The first-half banner was Lacrimosa (5/28-6/18). A 90-pull hard pity guarantees the current featured limited S-rank, with no 50/50, and pity carries over between banners.
How do Chaos's core mechanics (Crime / Pursuit Warrant) work? +
Three core pieces: Crime + Pursuit Warrant + Mist Hounds. On the field, the basic attack "Pursuit" builds Crime stacks; the dodge skill "Suspect Lock" and the Ultimate finisher apply Pursuit Warrant to enemies (a damage-up mark, roughly +20% for 8 seconds); when Crime is fully stacked, holding the basic attack triggers "Judgment," consuming all Crime to deliver a huge settlement burst. The Ultimate finisher "Atonement" enters the "Notorious Cycle" state, which rapidly regenerates Crime. In the open world you can leave Mist Hounds as teleport anchors (up to 3) and warp back to them anytime.
Is Chaos worth pulling? How strong is he? +
A Lakshana Main DPS (the raw-damage slot). 4Gamers flatly calls him the "strongest T0 raw-damage carry," with simple play, a self-contained rotation, and low reliance on teammates. He works as a Main DPS at E0, so F2P players only need to lock E0; consider 0+1 (signature Arc) only if you have spare resources. His best partner is Hathor (stagnation) — Chaos's passive deals huge damage on "stagnation release," though it isn't strictly required. NTE's 90-pull hard pity guarantees, with no 50/50 and pity carrying between banners, makes him relatively F2P-friendly; if you already have two complete teams and need supports more, he can wait.
What does the name Chaos mean? +
Chaos (Χάος) is the primordial deity "Chaos" of Greek myth — in Hesiod's Theogony, the primal void and dark abyss before the cosmos formed. The word literally means "chasm / gaping void," and from it came Gaia, Tartarus, and the other first-generation deities; it symbolizes "the chaos before order, the beginning of all things." This echoes the character's design of "shaping hounds from a mist of chaos" (bringing order out of the void).
Information compiled and cross-checked from public sources including enjoygm (zh-TW), 4Gamers, Bahamut, oslink, LootBar, HN PlayNews, and the official Facebook page. Chaos went live in June 2026; the skill names and core mechanics (Crime / Pursuit Warrant / Judgment / Atonement / Notorious Cycle) follow the official Traditional-Chinese text, while some Eidolon translations and exact values are still subject to the in-game text.
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